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objective
research in the computer graphics field that that looks over parallel computer over different architectures
education
university of california san diego - june 2008
bachelor of science - computer engineering (ece department)
- overall gpa: 3.6
- major gpa: 3.7
- latin honors: cum laude
- provost's honors
relevant coursework
- system design and implementation: designed a large scale real time interactive system
- 3d game engine with multiplayer support
- compiler construction: designed and built interpreter and compiler
- designed and implemented lexer, parser, and ast for real time interpreter
- translated high level program text into machine assembly language
- comp architecture: designed a custom isa and built processor to execute varied apps
- full process of concept, design, implementation, and revision
- digital design project: created hw/sw implementation of 802.11b mac layer
- designed an optimized wep encryption co-processor
- integrated wep module with software to simulate end-to-end mac layer
- comp graphics & animation: created ray tracer and skeletal mesh animator/editor
- built inverse kinematic engine on top of skeletal animation system
skill set
- language
- c/c++
- java
- (x)html
- php
- perl
- verilog
- x86/sparc assembly
- ide
- visual studio 7/8/9
- eclipse
- modelsim
- api
- opengl
- directx
- uione
- brew
- tools
- matlab
- autocad
- jflex
- cup
- *nix
- win 98/2k/xp/vista/2k8
experience
dreamnaut studios: january 2011 - present
lead programmer
- developed client and server for ‘maze racers’ – a multiplayer board game for android
- brought ‘word grid solver’ – an app that optimally solves scrabble boards to the android market
microsoft: august 2009 - january 2011
software development engineer - microsoft excel, business intelligence
- collaborated with microsoft research to implement their work into excel
- worked in the business intelligence division to form tools to best fit customer needs
- updated legacy codebase to conform to current security and 64bit standards
qualcomm: june 2007 - june 2008
software engineering intern - mediaflo
- created extensible mobile phone application using brew and uione
- modified existing legacy code to conform to new layered modular architecture
ziva corp: june 2006 - june 2008
facility security officer
- received us security clearance: 07.13.06
- in charge of upkeep and access to restricted computers
ucsd - cvrr lab: may 2005 - july 2005
research assistant - under supervision of dr. mohan trivedi
- wrote library for reading rfid sensor data
- integrated code into existing sensor network structure